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Sure, a lot of times, developers will rely on cut-scenes to tell their story-telling. But that isn't necessarily bad. Video-games are both game and video, after all.

But there are plenty of games that blend their story-telling with the gameplay, like Bioshock and Half Life, and then there are games that offer the best of both worlds like Batman Arkham, Uncharted and The Last of Us.

The medium is still young, all things considered, and story-telling is the aspect of them that have taken the longest to evolve, but it is evolving.

John Blow released Braid and that game didn't have good story-telling either. The ending was neat, but the rest was pretty badly delivered.