Miyamotoo said:
-If splash in Nintendo community is big for some game, other will notice that too. This is type of game you need to play to actually see how much fun and addictive game is. Yes, primary target Wii U owners but it will move some consoles too, because its adding something new to Wii Us lineup. -Yes, the limited money argument apply to everything and every product in the world, because of that I can't see why talking about in this case particalary. You talking like a people are limiting buying only for 2-3 games in life time per console!? And again, big part of Wii U owners alredy have those games, Mario Kart 8 have attach rate around 50-55%, Smash Bros. around 35%, so you saying they dont have any money for new games!? You again wrote about new Wii U owners, what about 10m current owners that already have some games and want some new and fun game!? Sory, but all this what you wrote don't make sense. -Pikmin 3 had some marketing, but marketing of Splatoon is much stronger. Again, Pikmin is very specific game, it's RTS genre, Splatoon is game for everyone, Splatoon for shooter is what Mario Kart is for racer games. Its not same if you launch game on system with curent user base of 4m and launch game on system with 10m curent users. -Damage control!? Game didn't have any negative reviews, 57 postive and 7 mixed reviews, users praising game and all indicates that game is selling very well. Also, it seems Nintendo locked some content, new map and new weapon without any update, that look like buliding a hype not like a damage control. http://gamrconnect.vgchartz.com/thread.php?id=202972&page=5 -Nintendo released Splatoon Direct, anybody can see that game isn't indie/budget game. You are in such a minoroty whit that point of view. And how you can say that is affected sell!? In Japan clearly dont affect sale. -Maybe, but I think Pikmin 3 is actually undertracked and it have very good digital sale one eShop too.
We can continue like this forever, likely we will get numbers tomorrow.
This are facts why I think will sell good: -Incredibly fun and good game -positive reviews |
You're right, we are not getting anywhere with this. Best just to wait for the numbers.
So I'll just give facts as to why I think splatoon will sell an average amount (800k-900k lifetime):
-fun game, but hindered by limited content
-due to limited content and childish atmosphere it gives off a indie/budget game vibe to those unaware of the game
-adds great atmosphere and gameplay to the shooter genre, but also removes the very basic standards of shooters (voice chat, customization, local 4 vs 4)
-the testfire demo only reconfirmed the purchase of those who were already going to purchase the game, not convince new gamers to buy it.
-Splatoon is competing against huge and proven franchises (mario kart, smash bros, mario 3d world, donkey kong country,...) in a limited space
-solid reviews for game, not so great for a game that was supposed to be the NEXT BIG thing







