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kdognumba1 said:
For me, it's not about the graphics of the Wii U. I have absolutely no problem with the visuals on Wii U. As a matter of fact, I've actually been impressed several times with the visuals in games on Wii U the same way I've been with other systems. The problem with Wii U is architectural design. They can keep the gamepad and other things that make the Wii U unique but they should have used hardware that was closer to developing games on XB1 and PS4, that way they could have had better publisher support. It's frustrating that Wii U isn't getting so many of the 3rd party games at retail.

Many of the 3rd party retail games that have come out, outside of me buying them on PC for the visuals, I would have loved to play them using the gamepad. Unfortunately, I can't play them because they're not there. The reason is, porting games to Wii U is tedious and expensive. This wouldn't be the case if the internal hardware was more in line with XB1 and PS4 hardware.


http://www.gamesindustry.biz/articles/2012-07-23-ubisoft-says-wii-u-ports-costing-under-USD1-3-million