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midrange said:
Miyamotoo said:

That level of splash are causing only games with blood, violence and realistic graphics. For game that dont have blood, violence and realistic graphics, I think Splatoon cause very good splash.

It does matter how game is sells on launch, Pikmin 3 was sold around 120k first week, Xenoblade was sold around 95k first week, and for Splatoon we know it sold around 125k first day.

Also, Splatoon targeting much wider audence than games like Pikmin 3 and Xenoblade. Splatoon is game for everyone, from 5-95 and why Nintendo is targeting Mario Kart and Smash audience with very strong marketing.

You think it will sell 300-400k in first week, but we already know that in Japan is probably around 150k, so you think for rest of world will sell only 150-250k!?

Splatoon will have very good legs because of free content and marketing that goes with it. And no, Splatoon don't look like Indie game, especially to people that played Test Demo or know more informations about game like a Wii U owners.

 

Splatoon easily could reach 2m at end of year.

For a game without violence, splatoon has solid scores, but in the end, an 81-82 on metacritic is really nothing to brag about. When I talk to friends, I don't hear "hey man, did you see splatoon, it got an agreggate score of 81!", the last of us on the other hand was REALLY talked about due to having many many perfect scores. That is the kind of splash that a new ip should have to be huge, either that or the level of marketing call of duty or destiny got.

we know Japan is 150k shipped not sold, if I had to guess, it is 130k sold. And I do not believe Europe is that Nintendo centric, nor is America willing to pay $60 for a budget game that should be $40. So yes, I do think this game will overall do 300k-400k first week.

Splatoon is game for everyone, from 5-95 and why Nintendo is targeting Mario Kart and Smash audience with very strong marketing.

 This is the very reason splatoon will not have great legs. Because it is not competing against call of duty, rather the already established nintendo ip. I can tell you now, many people who will buy a wii u will buy mario kart or super smash bros first, then super mario 3d world, then donkey kong country, hyrule warriors, or pikmin 3, and then if they still want to buy more, splatoon. Essentially this issue of "low priority" is one that many 3rd party games struggle with on nintendo consoles, and splatoon is no different.

the "free content" you mentioned should have been there to begin with, so yes it will help over the summer, but at the expense of releasing a half finished game (affects reviews and initial buyers), so in the end the dlc brings momentum to compensate for the momentum lost at launch.

I'm sorry, but to many people that I have talked to (as a wii u owner talking to other wii u owners) it does look like an indie/budget game.

I very highly doubt splatoon will reach 2 million by the end of the year, and I am willing to bet on that.

-Like I already said, Splatoon cause very good splash among Nintendo community and Wii U owners, even with meta score of 81. We already know that lack of initial content is reason why this game dont have higher score, and we also know more free content is coming. You can already see what splash cause here of forum and how many Wii U owners already buyed game or plan to buy.

-Shipped numbers are around 150-200k, We know game in Japan was sold around 125k only first day, on second day Nintendo already stated that game is sold out. Because of all that, Digital sales are probably very good, like I said 150k+ for physical sale and around 200k with digital sale in first week in Japan alone. We will know tomorrow for sure only physical sale numbers. If look inital information that we have like Japand, UK, Amazon spots...game is selling very good, also you can see how many Wii U owners here on forum already buyed game.

-Why Splatoon need to competing against already established nintendo ip!? Splatoon is not competing against another Nintendo game, Splatoon is game that targeting Mario Kart and Smash Bros. owners, it so simply. You talking about about people who will buy Wii U , what about 10m current owners. You cant compare 3rd party games with true Nintendo game that is very appealing for Nintendo fans on Nintendo console. You don't realise, and anyone who already played Splatoon will tell you this, Splatoon is becoming for online shooters what Mario Kart is for racers or Smash Bros. for fighting games, thats is Nintendo plan too and that why they gave this game marketing on a scale of Mario Kart. All that and free content till whole summer will gave this game very good legs.

-Lack of some content is not half finished game.

-Relly!? You can see here on forum how many Wii U owners think about Splatoon like a indie/budget game, I say maybe around 10-15%.

 

Evan Bayonetta 2, game that isn't appealing for Nintendo fans and Wii U owners, game with small marketing will LT probably be around 1m, and you think Splatoon game that is very appealing to Nintendo fans and Wii U owners, game that targeting Mario Kart and Smash Bros. audience and have very big push from Nintendo, will sell only 800k-900k LT!?