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FarleyMcFirefly said:
No idea. I hate it though... Much too long. I liked it when they released more consistently (Ocarina to Wind Waker).

I mean, they should reuse the same engine sometimes instead of building from the ground up each time.

That's the thing. How often can they reuse the same engine. Twilight Princess used Wind Waker's engine, but that game also hapened to make it onto the Wii. THere's no way Skyward Sword could use the same engine as the DS Zelda games so they had to build a new one for Skyward Sword. 

What some people don't realize is that Zelda games come out more often than you think. I'm not talking about the remasters that are co-developed by Grezzo. I'm talking about the fact that the same team makes Zelda games on both consoles and handhelds. On 7th gen systems, they finished up Twilight Princess and then released both Phantom Hourglass and Spirit tracks before finally releasing Skyward Sword in 2011. 2 years later we got A Link Between Worlds and the Wii U game would have come out two years after that but it was delayed to 2016. So you figure between 2006 and 2016, we're getting 6 main Zelda games in 10 years and several re-releases on top of that. Remember, just because it's not a console Zedla doesn't mean it isn't a main release.



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