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HoloDust said:
SvennoJ said:

What I really hope is that they'll get rid of the reliance on a minimap. Directions that are good enough to follow by landmarks.


That's my main gripe with game - if you turn off minimap and pointers, dialog and directions are just not good enough to know where to go and what to do - this is what Pirahna Bytes does great, and even not so stellar games like Risen 2/3 have better quest/map handling than W3.

But then again, I'm thinking they were trying to make this as mainstream friendly as possible and in the proccess they've somewhat ruined the game for those who don't want to play it with all the hand-holding aids.

I tried playing without the mini map for a while. It was do-able in White Orchard since it's only a small area, yet I messed up the side quests by finding things out of order. It might be possible too in Velen if you had a compass (after checking directions on the world map). Without the mini map you easily get turned around, so you have to open the slow world map all the time.
Anyway the game uses "Search the yellow circle for clues" gimmick far too often. Without the mini map you often don't have a clue where to look. It's a shame though, all that lovely scenery and you're pretty much navigating a triangle on a 2D map half the time.

Despite all the short comings it's still very enjoyable. However again tonight more problems. I got stuck in a falling animation in a cave, couldn't get out of the scenery, had to reload. (could not save either) I tried climbing up high to enjoy the view, invisible walls prevented me.
Simply running past low level enemies is a no go, he keeps turning around to face them automatically. I guess I need to practice steering the horse.
More enemies stuck on the scenery, and a group mysteriously dying, maybe due to fall damage, lemmings walking off a ledge.
Talking of fall damage, I'm glad I had the +500 vitality upgrade as after I climbed up a ladder there was no way down due to an unavigable ledge at the top of the ladder. Walking off left me with a sliver of health. Yet jumping of a high tower in shallow water, no damage at all.

And that underwater swimming ugh. Is there a way to fight things under water? Those drowners don't hurt me much anymore, yet they keep pulling me off course. Why can't he use a sword or kick at least.

I've quit exploration for now, back to the baron quest to what the game is good at, talking :)


It's a very rough diamond. Even extremely basic things are missing, like remembering the last thing you were on in the menus. Very annoying when you're trying to make something and have to switch between shop and craft/alchemy menu.