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curl-6 said:
Cloudman said:
What's wrong with this version, and how could they goof up for that matter...?

Protendo already covered the main points of complaint, but a few other things DF point out:

- Unresponsive menus

- Poor upscaling of original 720p assets

- No anti-aliasing or anisotropic filtering (Even the 360 version had x2 MSAA)

- UI, audio, and crash bugs

- Poor colour balance

- Lower resolution effects

Protendo said:

Invisible Sonic Boom's
Reach changes that make no sense (Chun-li's kicks/Adon)
Inconsistent lag input. (It flucuates)

Honestly...the 3DS version plays better.

Thanks for the info, as well as Protendo. I find it hard to believe they let this got released in such a state when they commercialed it as the definitive SF4 edition. I find it to be quite embarrassing on their part.



 

              

Dance my pretties!

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