I´m still waiting for a great open world game where the gameplay doesn´t feel clunky as hell (specially on combat), where you don´t spend half of your playtime watching menus, where the story is not extremely unestructured, where you don´t feel totally disoriented everytime you leave the game for a week and where you don´t need to spend 5 hours everytime you play to have a satisfactory and engaging experience.
All those are flaws that I see on every open world game that I´ve played and everytime i have less tolerance about them. Sadly The Witcher 3 doesn´t improve any of those things, the world and the writting are pretty good though. I have hopes for Zelda, because that kind of gameplay can be perfect to solve most of those chronic flaws of the genre, but we´ll see.







