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nanorazor said:
flagstaad said:
I think the console could use faster RAM and a little more CPU to solve its current bottleneck problems and get easier ports. Not really more GPU power.


I though it was opposite. The CPU in Xbox one and PS4 is very weak (but decent GPU), its bottlenecking both of these consoles while the Wii U has a very very weak GPU and and a decent CPU. As you know the GPU is more important than CPU (for gaming), but the CPU need to be at certain strength in order to run balancely (enough to run the AI mostly). Also including that the Wii U's CPU maybe decent but its PowerPC so its harder for 3rd party to program.


Decent?

It's three Gamecube processors overclocked and taped together. It's a nearly 20-year old IBM architecture, similar to the one used on late 90s Macintosh. The Bulldozer CPU on PS4/XOne is bad, but even then it runs circles around the Wii-U CPU, as everything from AMD since the first dual core Opterons or Athlons would. Nintendo was probably on drugs if they thought it would come close to even match X360/PS3 levels of CPU performance.

A close match to the Expresso processor is probably the dual core ARM on the iPhone 5, or something.