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I think releasing two over-priced and under-powered consoles in succession has entrenched the view that Nintendo consoles are very low performance. Not forgetting at the beginning when the wii u came out and had third party support most games were inferior to on wii u to ps3 and 360 which is hardly going to promote the power of the console. The gamepad also did it no favours, it was bulky, had a short battery life and wasn't suitable for young children due to its size, weight and easily damaged screen.

The wii u situation now is the console has a small range of excellent software but the range of software is tiny overall and is easily inferior to the ps3 and 360 libraries for choice by a long, long way. The pricing now is more realistic but we still have the gamepad issue which is still as bulky as ever.

The fact remains most gamers are simply ignoring the wii u, it's not on their radar, they know its technically weak with a limited range of games and just don't want it. It's the wrong choice for online gaming, it's the wrong choice for hardcore gaming, it's the wrong choice for small children etc. It's only the right choice for those of us who love Nintendo games and don't mind paying over the odds for weak hardware to play those games.