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Well, since 7 fps is what they are missing to reach the 30fps, just ask yourself, how many times can you fit 7fps in 30fps?

30/7=4.2857


Now, that is the decrease!

Please calculate the increase from 23!

Like that:

Use this logic for 30fps and 60 fps, ho many times you can fit 30fps in 60fps?

60/30=2

meaning that if 60fps is 100%, then 100%/2 and you get 50%


60fps is 200% of 30 fps then. You agree?

So going from 30fps to 60fps is a 100% increase.

Still going from 60fps to 30fps is a 50% decrease.

Now the baseline is 23fps. So you have to get from 23 fps to 30 fps. Not from 30 fps to 23 fps.

For the rest, what do you know the Madness Engine does and does not? Everything about culling/hidden surface removel in general, batching etc. is just speculation.

Getting the resolution down reduces the GPU-load. Not the CPU load. That doesn't help as long as the GPU isn't limiting.