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spemanig said:
Lastgengamer said:

While you make a great well thought out argument about why Zelda shouldn't be a warrior, the great thing about Zelda games is that they can always start out with just the basics of the background story and so these characters can be in just about any situation like when Sheik or Tetra were introduced.

That kind of freedom is also why we got Link on a train however:/


I don't think that Sheik and Tetra are in contrast with what Princess Zelda is, though. They aren't heroes. They are support. They aren't even remotely powerful enough to do the things that Link does. Recount the ammount of times Sheik or Tetra ever enter real combat. Exactly. They can't be in any situation, just any situation within reason. That reason being the confines of Zelda lore.


Tetra fights alongside you in the final boss as well as being a Pirate Queen for most of her life and Sheik evaded Ganondorf and his forces for 7 years not to mention the Shiekah Tribe are skilled going by Impa in SS, just because you don't see them in active combat doesn't make them helpless.

Zelda doesn't need to be a Warrior yes but at the same time I'll add we don't need this notion of a strong female forced on us just for the sake of it, I don't want Zelda to be like Princess Mononoke or Kushana that kind of change in character is for Ganon as along with Link they're the two entities that change in the cycle, Zelda is meant to be the one thing in it that is consistent no matter her incarnation whether the bubbly Priestess in SS or the cold Princess in TP.

Zelda is already a strong female character, she's the most intelligent character in the franchise and has an influence that is pivotal to how things turn out, with out her Link would always fail.