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I think people are hating on the story because it doesn't have some sappy love story. I liked the more political story, not everything is laid out in front of you. If you paid attention you would know why all the characters where there.

Quite frankly I used to love FFX (and still do), but with the enemies on screen in FF12 and there being no more random battles it is hard to go back to a game that doesn't have that.

You could make all the characters copies of each other, but then you would have to do a lot of grind/buy a million gil worth of high potions. And the characters are exact copies of each other, Vaan is the "balanced" character, Penelo/Fran/Ashe are more adept at magic and Basch/Balthier are more adept at fighting.

The gambit system works exactly how you won't it to, it can do the minor annoying heals, or you could try to automate all the battles, just don't expect to beat the game easily by doing so.

The only bad thing about it is that it is a touch on the hard side. Some bosses are a major pain in the ass to beat. The easiest way to beat them is to go and catch up on all the hunts to level up some and if you need more spells, get the money to get them.

Of course the graphics are great, music is great, voice acting is great and the game is huge. One of the things people might not have liked about it is that it didn't quite have the same feel as older games as it wasn't the normal FF team working on it, it had the tactics team. So probably all the gripes you hear about the feel of the game not feeling like a final fantasy you will hear about FFvs13 because it is being made by the kingdom hearts team.

Overall I would give FF12 a 9/10 because of the difficulty.