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Hynad said:


Basically, what you're saying is that those games are too hard for you. Or you're just not good enough a gamer to tackle them.


Absolutely not. I usually play fighting games a lot and they tend to be way hard then other game genres. Dark Souls is just ridiculous. I can't look to the screen and watch my caracter get killed by a 20cm tall enemy that I could just kick in real life. It's just a big joke. Want to prove yourself as a "real gamer"? Well, go play NeoGeo games. That's what I call hard. Go play KOF XIII on the max difficult. That's what I call ass-kicking hard. But it is hard because the CPU is well desing to beat you square and fair, while Souls just use an artificial method to get pass their lack of good game design. Souls is successfull because, like you, people think it is any proof that they are real gamers and not casuals, while it's way easier than real hard games. You can grind and grind until it becomes easier. You can't grind on KOF. You have to become actually good.

About GTA, the game was always about doing funny, crazy shit and riding the city. They just made this boring. They removed the exploration aspect by adding to much shit in your way. I remeber riding from Los Santos to Las Venturas on San Andreas and it rocked. It was good to cross the map. GTA V make me think "oh, no, this quest is in the other side of the map, damn". It's just a chore to cross the map.

About open world racing games, that probably because I do enjoy racing sims. I like to get the fastest lap, it's me vs the track. Just that. Not a bunch of random cars hitting you in a corner. I think Driver 2 actually was perfect. NFS Underground. The world was cool to ride, the game was fun. Modern open world racing games tend to go overboard with populating it.