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- Dark Souls is a terrible game where anything kills you character (even enemies that clearly aren't capable of killing an human being in real life) and just gets praise because people think it's a hard game. But in reality, instead of being hard because it's well designed and provides challenge, it simply ramps up enemy stats pathetically and calls it a day.

- All Witcher games have stiff controls and the main character attacks are slower than any human being in real life would do. Gameplay is blatantly horrible and the game only gets praise for the eye candy and because the PC community praises any game that focus on the PC version because they are completely despaired for any game that does it.

- Super Smash 64 is the best game in the franchise. From Melee on, the attacks became slow and the amount of items and on-screen stuff makes it more oriented towards luck than skill. The new games are ridiculously unbalanced to the point that I can't consider them a fighting game.

- Monster Hunter is a terrible game. I got Freedom Unite for free on PS+ and I couldn't believe how massively boring the story is, how long and obtuse the tutorials are and it's unbelievable how the game is build around grinding.

- GTA IV/V are massively overrated. The series went downhill after San Andreas. The new physics are terrible, cops are insane and trying to cross the city to do a mission without cops appearing/crashing your car is impossible.

- Open world racing games suffer with the excess of cars on the street. You just crash and crash. Unless the game is Burnout, that isn't fun.