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Wyrdness said:
MikeRox said:


Selling less, and selling absolutely nothing as the Wii U ports were deemed to have done by 3rd parties are two completely different ball parks though.

There is also very little work required bringing a game across from much weaker hardware. This is not the case porting from PS3 to Wii U and even less so porting from much more capable systems.

Except no game sold absolutely nothing on the Wii U the games in question sold 300k - 400k on Wii U which is around the same and in some cases more then the games I mentioned, so yes it's the same ball park. Porting from 360 to PS3 was just as much of an issue because of the divided RAM set up it has which is why for years PS3 had issues in the versions of games on it.

 

Stuff like Need for Speed sold tens of thousands. Hell even the Vita version sold significantly more and no one is surprised the Vita versions stopped coming. You can cling to the notion that its lazy 3rd party devs if you want. And that releasing a few months earlier with a slightly better frame rate would change the tide. But the reality is pretty obvious for anyone looking at this objectively.

Also your examples of "poor" ps3 sales were Wii ports. That is a whole generational leap in hardware. This is the exact opposite going from current gen tech to last gen tech. If you don't think that requires significantly more time, effort and funding...



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.