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sundin13 said:
pokoko said:

If a game with promised content got a higher score based on that promised content, and that promised content turned out to be of inferior quality and offered no real reason to keep playing the game, would you be okay with that?

What if we have two games, both of which promise additional content.  One under-delivers with shallow, redundant content, while the other hits a grand-slam with content that improves the value of the base game greatly.  Are you okay with these two games getting the same score?

Your solution is not a solution.


Its not perfect, but I believe it to be better than your non-solution. When you have a problem, the answer isn't to do nothing because you can't find a perfect answer. You move towards the better option until you can find something that surpasses that.

Again, it wasn't considered a problem when the same thing happened to Driveclub. 

But what about glitches and other bugs ? Should you give to a game with a lot of glitches a great score anyway, because these glitches will surely be corrected by a future patch ?