| Arkaign said: What? Porting is easy these days, so as long as the math supports it, it makes sense to do : cost of port < profits from PC sales = PC version should be made cost of port > profits from PC sales = PC version should be skipped Given the trends over the past 5 years, along with DX12 and newer IGPs coming with huge performance increases = PC should grow continually. It's not like the gen7 days when everybody's architecture and performance range was vastly different. A game that is up and running on PS4 and/or X1 can be dropped onto PC (or vice versa) REALLY easy compared to how it was before. Tons of multiplats are day 1 on PC now. SFV should do great there, thanks to Xbox loyalists who might want to play it but who don't want to buy a PS4. Console and PC gaming are doing great, all things considered. |
I should have slapped /s at the end of what I typed, I was being sarcastic =P.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







