sundin13 said:
First of all, your restaurant example should be ammended to be closer to a multicourse meal (because a game lasts weeks where a meal lasts an hour tops). You first get your appetizer, then your main course, then your dessert (or after meal course). If the restaurant brought out all the food simultaneously, it would make the eating experience worse for the customer and the restaurant would get a lot of complaints. The experience would be less cohesive as a whole. This is the same philosophy Splatoon is operating under. Giving players the full amount of content over a larger span of time helps to focus the experience as well as guide the player through things such as starting with the easier, more accessible Turf War (and more straightforward maps) and moving to the more complex game modes and more complex modes after they get used to the game.
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Maybe Nintendo should have been pro-choice and given the whole game at ounce. If players felt like they weren't ready for more complex stuff then they should stick with the easier stuff to hone their skills and advanced players who easily catch on should and would be able to play on more advanced stuff. There is no reason to accept this type of content hiding scheming, none at all and reviewers have every right to lower their score since they are paying $60 now and not next week, they can update the review score later but a bunch of promises by Nintendo that they'll update the game shouldn't stop reviewers from lowering the game's score right now.