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oniyide said:
zorg1000 said:


I'm not talking about Nintendo getting back "hardcore" gamers that are on Playstation/Xbox, more like I think they should find a way to attract kids/families again, the type of people who don't care or know that a game is 1st, 2nd or 3rd party. Offer up a bunch of new, exciting ip that can appeal to many different demographics. Nintendo has seen a lot of success with games that appeal to a more casual audience, Super Mario, Tetris, Mario Kart, Pokemon Smash Bros, Animal Crossing, Nintendogs, Brain Age, Wii Sports, Wii Fit. Is it a coincidence that every Nintendo game to sell over 10 million is a casual friendly title? I think not.


true but they havent stopped making those games and it really has done jack all for the sales of the console and IMHO thats not an audience one should be putting there all into as we learned with WIi they are fickle

That's the thing tho, the casual adience isn't simply content with sequels, they want new experiences and Nintendo stopped providing that in the last few years of the previous generation and has barely provided that during this generation. People don't want to spend $300 on a console for Wii Fit 3 or Wii Sports Remastered.

When was the last time they made a casual focused new ip with a strong advertising push? Tomodachi Life is really the only big one they have done this generation and it's on track to sell over 5 million. Splatoon has potential and it's seems like it might end up doing well but it's probably a case of too little, too late. If games like Splatoon & Mario Maker were launch titles with a strong advertising campaign, a more mass market launch price and a solid first year release schedule of traditional Nintendo franchises and new ip than we could very well be looking at a different picture when it comes to Wii U.



When the herd loses its way, the shepard must kill the bull that leads them astray.