Too much people with 0 knowledge about programing and making games discussing how easy it would be to make it viable and mantain the core game just for the sake of bashing... people really believes the dev done that just to piss they off and lose money?
Several games are sloopy performance wise a few months before release, what about 2 years before? The game could be running good on scope of that time but for new plans it was subpar. If they remove features that would still be they lying on delivering core features.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







