padib said:
The 360 had Forza. Case closed? As for the STM, you said yourself it existed in 2012 as part of the pre-alpha. That version of the STM was SUFFICIENT for the U. The added complexity could have been left for the stronger consoles. That's software architecture and it is certainly feasible and simple to decouple the complexity of the STM with the rest of the game. |
so again you want them to make a different technically worse game just to accomadate a thousand people on Wii U? that sounds like good buisness







