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padib said:
SubiyaCryolite said:

GT6 had the cell. From what they've described this is a CPU bottleneck, not even dropping the resolution would help. The only way out is for them to rewrite the code but they obviously dont feel its worth it and I dont blame them. The same code works great on 3 platforms so Nintendo shouldnt expect devs to bend over backwards to accomodate their unconventional hardware choices.

The 360 had Forza. Case closed?

As for the STM, you said yourself it existed in 2012 as part of the pre-alpha. That version of the STM was SUFFICIENT for the U. The added complexity could have been left for the stronger consoles. That's software architecture and it is certainly feasible and simple to decouple the complexity of the STM with the rest of the game.

so again you want them to make a different technically worse game just to accomadate a thousand people on Wii U? that sounds like good buisness