padib said:
The PS3 was very capable of offering an excellent driving sim with high-end graphics. If the PS3 was capable, so is the U. I don't need to be a game programmer to understand that. Project Cars was a game which had support for the U, and that support dropped like a dead corpse suddenly. There is something very suspect about that. They could have continued to make the game for the U slightly less fancy, and still come out with a game. If financials are an issue, then apologize to your sponsors. Case closed. |
oh boy. yes the PS3 is capable, but it has its LIMITS. This game clearly went beyond those limits hence why it was cancelled for those systems. Thats what happened. Its not hard to grasp.
Now if you want to make an argument that this game should just have been made within those limits, fine. I might not agree a developer should go as far as he/she wants and is possible while still maintaining a modicum of quality, but that is a debate for another time. Would you have bought a version that would have been the worse one clearly? Be honest, because judging by the response and "sales" of past Wii U multiplats the answer is most likely a resounding "no".







