CosmicSex said:
I am not entirely sure its the graphics that are holding the system back here. From what I have been hearing from Slightly Mad, it seems like there is a crisis of processing power. They apparen'y use 2 CPU cores just for tire models on PS4/Xbox One.... so Wii U only has 2 cores... They seem to need more porcessing power just for physics, AI and drawcalls. Its not completely clear if the system can run the physics by itself at 30FPS. |
this, seems it got to big for Wii U to handle. It is what it is. I dont see PS360 owners complaining near as much