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Wagram said:

The souls series as a whole (flaws included) are as close as i've come to seeing perfection with what I want in a video game. It forces me to learn, adapt, and overcome immense challenges. It's not extremely difficult like some claim, as they are challenges that can be conquered. However, we now live in a world where advancement within a game is dished out to a player on a silver platter. This in my opinion is NOT fun. It's boring, tedious, and mind numbing. I commend one developer for respecting that another breed of gamer exists and not (for the lack of a better word) dumbing down the experience.

Now is that unfair to people with "lives"? (This is bullshit, I have a life too.) It's all about preference, and while it may seem unfair, I think it's fine. There are thousands of titles out there, and it's not the end of the world that you can't enjoy one.

Souls does not suck by any stretch of the imagination. It's different, it's flawed, and it's a god damn treasure among mediocrity.

You've got it summed up pretty well here.  I'll go on to say that it's easily (EASILY!) the best series to emerge from the 7th gen consoles. And I'm including Demon's Souls, Dark Souls 1 and 2, and Bloodborne as all part of the same series. 

I'd fully support the Castlevania series going in this direction, rather than the God of War direction. The Souls games are really just another form of Metroidvania anyways.