SubiyaCryolite said:
At least they gave the Wii U a chance. They wanted to believe in it, they wanted it to work, they really did. And then reality set in. The studio was brutally honest, which other dev would reveal this information? Which other dev would release the games current framerate? Which other dev would admitt to problems getting the game to run at desired performance levels? Would you rather they just silently cancel it? Would you rather they make some BS excuse? Would you rather they released a cut down version that runs at 30fps without any weather effects? What would you have them do? Like seriously, da hell. Ian was civil, polite and honest and only lost his cool once all the crazies came out of the woodwork. |
How exactly is the following brutally honest:
" "Tudor said he sees the game regularly and he's impressed with where it's at. "It's got dynamic time of day, weather--it looks phenomenal," he said. "And the actual console itself is quite good.""?
So the game actually played well and looked good on Wii U at some point, but now it can't reach 23 fps? Why not resort to said earlier build? Brutally honest would have been telling people what really is happening throughout development rather than misleading them to think development is going well when it is not.