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Darwinianevolution said:

The problem with that is that, with two completely different systems, you could justify two games. Each version provides with enough unique features, thanks to different hardware, to be considered its own game. If you do that with a Fusion, you'll be accused of milking the franchises. Mario Party and seque-based series can be justified, as every incarnation is based on a different gimmick or it's continuing the story, but most of the heavy hitters (Mario Kart and Smash specially) can't be allowed to do that. It's better one MK and one Smash per gen that multiple titles. If you make two different titles per game, people will complain (and with good reasons) about why didn't you just mix the two games to make a more complete title. In the age of updates, DLC and online support, releasing improved versions for the same price is a fraud and a scam (ejem every Street Fighter update ejem).


I agree the doesn't need to be more then one MK, Smash etc per gen, these games retain the core concept in each installment even with adjustments to their approach, it also makes their impact each gen more significant because the one title will reach the majority of its fanbase and with much better online now DLC and balance patches can keep the game going well into the next gen.