Barkley said: Yeah it's not good, they should just scale it back more if that's what needs to be done. 540p that bugger if you have to. |
It isn't necessarily limited by the GPU. It can be CPU bound, since racing sims have some load of physics on the CPU. Wii U's bottleneck is the CPU (that's basically a tri-core, overclocked GameCube CPU), not the GPU.