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KLAMarine said:
beeje13 said:
It's not particularly a new idea or gameplay mechanic that made it great. It just executed what it tried to do, perfectly, like a culmination of several years of what some game developers tried to achieve.

I'm going to have to disagree with you on this one: if what ND tried to achieve with The Last of Us was what was shown at E3 2012, I'm going to say they didn't execute what they tried to do, at least not well.


You may be right there, I haven't seen the E3 2012 footage. But in terms of the final game (by that I mean the remastered version, I didn't play the original), what was in the game wasn't broken, or left you feeling, 'good idea but it doesn't really work right'. It's tight, refined, and polished.

Then again, so called 'cinematic' games are some of my most enjoyed, so I may be biased.



PS, PS2, Gameboy Advance, PS3, PSP, PS4, Xbox One