KLAMarine on 25 May 2015
| beeje13 said: It's not particularly a new idea or gameplay mechanic that made it great. It just executed what it tried to do, perfectly, like a culmination of several years of what some game developers tried to achieve. |
I'm going to have to disagree with you on this one: if what ND tried to achieve with The Last of Us was what was shown at E3 2012, I'm going to say they didn't execute what they tried to do, at least not well.







