mZuzek said:
Hey, I've enjoyed several non-Nintendo games a lot. Dark Souls though, ugh. I absolutely loathe that game. It's like it's only purpose was to be hard and frustrating. I never felt anything for that game when I was playing it other than frustration. It never sucked me in like Metroid. It never gave me any sense of accomplishment, ever. It never made me feel like I (or my character) was getting better, like Metroid. It was just "hey, this game is hard, cheap and will kill you". And then the Dark Souls fanboys come and crucify me for criticizing their perfect masterpiece of a game (it seems like you're not one of these, thankfully). I don't know, that game never clicked with me and I thought it was one of the worst experiences I've had in gaming. I don't like to see it compared to Metroid, that's all. |
Yeah, I get what you're saying. I felt the same initially, as did a friend of mine who recently finished the game. The game's frustrating nature is limited to the first part of the game though. Not unlike Super Metroid, where you feel puny and powerless in the beginning of the game, Dark Souls really becomes fun when you master the controls and physics and level up a bit. For me, the sense of weight of your character in combat is unparalleled. And I love the open map design, with all the shortcuts and connected areas, which really reminds me of Metroid. I really think you should give it another go, but I'll admit the game is not for everyone.