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Mummelmann said:
SvennoJ said:

Thanks, but I do not suck at games :)

It was the second fight since the tutorial I played a day earlier. (First one I had that graphical corruption). I did not blindly run up, I approached carefully trying to lure one out, didn't work, they all jumped me together. I started dodging which made the camera go wild as I couldn't recall the lock on button.
No, I did not gather traps, oils and bombs yet. Everything was still locked and no money. Anyway the fight wasn't even the problem, autosave points, slow reload on death, and the horrible horse chase were the problem.

I'm still having lots of fun exploring, although I feel like the usual errand boy again. (Find my pan, really) But the game suggests I should level up and prepare, as you said as well, so I'm stuck running errands for now instead of enjoying the story.
Mr experienced Witcher has to start at the bottom of the ladder again, although he claims he's already killed many a griffon, and probably noonwraith too. He should know this stuff, yet he starts as a lvl 1 unprepared rookie...


You didn't recall the lock-on button; that's not really the game's fault, is it?

The fact that you had no money, traps, bombs or oils just shows the nature of a true open-world game, one can stumble into encounters one can't handle, especially early on, I remember in Gothic 2 when I stumbled across two black Wargs when I was still only level 2; they tore me to shreds, same with the Snappers at the beginning. It had nothing to do with poor game design and everything to do with my ambition and lack of preparation.I


Yeah, people should REALLY know that this game's design is heavily influenced by Gothic, which means monsters don't level up, so it's quite easy to run into some very nasty things fairly early on in the game.

Oh and I see your snappers and raise you wild boars in Gothic 3 at almost very beggining. ;)