By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:

Nintendo's dilemma is that handhelds are more popular than home consoles in Japan while in the rest of the world it is the other way around. They can't afford to stop making one kind of hardware in favor of the other, but that creates the dilemma that they have to support two distinct platforms with software. The solution is that Nintendo has stopped thinking of home console and handheld as two separate entities, so going forward they will make as many games as possible run on both a home console and a handheld, and give consumers the choice for which hardware they like to play on. Since Nintendo's software output will be compatible with both devices, droughts should be greatly reduced in the future, especially because it also won't be necessary anymore to create something like two distinct Mario Kart games. The resources that are freed up that way can be funneled into the development of a broader lineup of titles which in turn increases the perceived value of the new Nintendo platform NX.

Home console and handheld being similar in specs isn't that hard to accomplish when the home console sees only a slight improvement over the Wii U. This allows the handheld to catch up with the usual generational leap in processing power that Nintendo handhelds have experienced every generation. Home console and handheld should end up in the same ballpark. I already addressed why this won't be a problem for third party support in my initial paragraph of this reply; such third party support wouldn't arrive regardless of the specs Nintendo provides.

As for software specifically, you are focused on the wrong perspective. Right now the third party support that Nintendo gets comes first and foremost from Japan and is for the handheld. So this support would translate to Nintendo's home console because it will only take a token effort to make a handheld game run at a higher resolution to suit a TV screen; remember, the idea of this thread is that any handheld game can be inserted in a home console.

Furthermore, Nintendo's own development resources having a stronger focus should have a notable positive effect on hardware sales. Sales are the only thing that can convince the major third party publishers to make more games for the new Nintendo platform and at that point it doesn't really matter how powerful the hardware is. Third parties can either adjust or ignore, but Nintendo will be fine either way because they will have already created a more attractive Nintendo platform for consumers.


I see your point, but i still think they would be incurring in a big risk. I guess if you make a powerful HH and maybe stop some assets from loading during a HH session could make it work.

You think they are going to sell the devices separately right? Could NX be a HH launched alone first (maybe even able to play Wii U games, if bought digitally) and the complementary console later?