RolStoppable said:
Nothing sounded good about the Wii U (it was awful from the get-go) and it's not my problem if you got fooled by that. It's still too early to make it a definite call that Nintendo has got their act together in preparation for the next generation, but the current indications are more positive than negative. The problem with reserving space on game cards for patches and DLC is that it increases the production costs considerably. Such rewritable space has always been kept at a minimum in cartridges which is why there was a limited amount of save files. It's a much more sensible option to put patches and DLC on either the internal storage of the hardware or external storage. It's irrelevant what Sony and major third party publishers do with their games. The key point of everything is to do what makes Nintendo successful. And if Nintendo has no reason to drive up game sizes (and they don't, because better graphics don't work as a selling point for them), then space isn't anywhere close to being as much of an issue as you make it out to be. |
All Im saying is that Nintendo some times say one thing and then does the other thing OR they simply just dont the logical thing. Theres a reason why people doubt that Nintendo can/want to do the reasonable thing. But I agree with you; Nintendo have made a lot of reasonable (and even smart) statements the past year, so they might be on the right track. Im casuasly optimistic.
Yes youre probably right; it might cost too much to make is feasable.
I think that Nintendo should at the very least make sure that 3rd parties dont have to gimp their games unnecessarily much; some gimping will have to be done since the NX will be less powerful compared to the competition, but caping the storage compasidy would be a stupid move by Nintendo. If someone wants to make a 64gb game they should be able to
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.