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episteme said:

Here's the PS4/XB1 analysis: http://www.eurogamer.net/articles/digitalfoundry-2015-witcher-3-wild-hunt-performance-analysis

XB1 with unlocked framerate and PS4 with drops.

I think they should have locked the XB1 version, too and it would have been better for the PS4 version to have a dynamic buffer like the XB1 version. Stable 30 FPS with PS4 mostly at 1080p and XB1 mostly at 900p would be possible.


Apartently the PS4 drops, as mild as they are, are being patched out.  Its a bug.  No word on the Xbox One version and the screen judder but the idea is that they will cap it to stop the judder.