By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
kupomogli said:
I'm with what Iwata said awhile ago, games are focusing too much on creating some deep storyline. The problem with video games is you can watch a better storyline with a straight to DVD movie 99.9% of the time. Video games in the past gave good storylines without the player having to sit through hours and hours of dialogue that's not very good. There was more than enough storyline, but never too much. Until last gen, I've never skipped storyline unless a repeat playthrough and usually not even then.

RPG games have always had massive amounts of dialogue and story line its nothing new...


Not really. Many of the early RPG's didn't have much dialogue and the stories were very basic and fairly typical. 

Whether it was the likes of the first Ultima games or first FF game, neither were dialogue heavy or had super inticate stories. Some even now aren't super dialogue heavy. 



Gotta figure out how to set these up lol.