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GribbleGrunger said:

Having finished the excellent Bloodborne, I thought The Witcher would scratch an itch but instead it has me scratching my head. I'm not very far into the game, hell, I haven't even defeated the Griffon yet, but there's the thing, I keep turning it off after half an hour of play. It's just so damned 'boring' and 'awkward'. It's almost as if the devs considered every possible way of making it control badly and then added them in. I dislike controlling a character who slowly increases in speed and then slowly decreases in speed, it makes those simple tasks of grabbing loot or interacting that much more frustrating. The horse isn't fun to ride either. I just feel as if this world needs exploring but every time I look out at that vista I quit. It's a weird feeling really. I just know that it's not going to be fun to walk, ride, run, gallop, fight and forage, so what is the point in continuing to explore? And then you have the menu system which is far too busy and conplex for it's own good. I get abolutely no satisfaction from looking through the menus. I'm impressed with the graphics but just like the menu and and controls, clearly the devs needed to find a way of spoiling that too by cranking up the colour to sickening levels.

Disappointed.


The combat in this series is godawful. Gameplay is usually not the forte of Western developers. I've been saying it for some time, western devs need to hire Japanese to do the gameplay.

Just by watching videos I got bored, nothing seems to excite me about the game, the gameplay, the medieval setting, same old tiring quests, Geralds voice and the way he delivers his lines. Barely managed through W2.

 

It's sad but the best WRPG actually came from Japan, Dragon's Dogma.