Hynad said:
So you are saying that developers should limit themselves in the way they approach the story they want to tell and adjust their vision to what you think should be? |
No, but I feel developers are overusing linear story-telling in videogames. Is it so wrong to ask for videogames to have more choices?
Don't you think having less options for us is more of a limiting factor? Developers already have a lot of freedom.
I still stand by what I said, TLOU would have been better with choices in the ending portion of the game.
"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"







