Hynad said:
It is. Because that's not what the game is about. Joel isn't an avatar of you. You are playing the game through his motives and feelings, not yours. Suddenly giving the player a choice would have clashed with the very focused idea ND had in mind. |
I think it's correct. This is a videogame not a book. In a book (unless you are talking about "Choose your own adventure" type of books) you can't decide the outcome of the story. In a videogame you have a whole new level of interactivity, you can choose things and those affect the outcome of the story. I feel it was a missed chance in the game, and it would have made the game a lot better. I don't like when videogames try to be like books and films and limit your options.
But if you say I'm wrong, then I guess I don't understand these kind of videogames. It's a shame.
"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"







