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zumnupy10 said:
Mike_L said:

I really enjoyed Vice City and San Andreas but imo GTA V is quite soulless and makes GTA IV's story and characters seem interesting in comparison.

Despite GTA V's huge commercial success I really hope that R* improves 3 things (among other smaller) in GTA VI.

1: Story: I want to want to 100% the game like i did in Vice City and San Andreas but GTA V's story was just "The Race to 100 million dollarz" and I stopped playing as soon as I finished the final heist.
2: Characters: Being able to choose between characters is perfectly fine but I don't want to be forced to control different protagonists. I think they're capable of making the characters far more interesting as well. I didn't sympathize with any of them.
3: Difficulty: I don't want it to be Grand Theft Auto-pilot, no but seriously, I can't remember dying a single time completing the campaign. Give me some memorable moments and "WASTED" like the series is known for.


I agree with all you said, but the bolded part is the most important thing here.  Rockstar needs to follow the same route they took with RDR in this regard.  

Kill one of every animal in the world, tame the rare horse breedS or even the hunt challenges were so cool.  

Oh and don't forget the random events like bandits, people that needed help (pretty sure GTA V has some but nowhere as many as RDR) along with nice easter egg moments like bigfoot in Undead Nightmare and possibly an expansion like undead Nightmare.

Did I forget to mention that I really loved Undead Nightmare?, that shit was the bees knees.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"