Carl2291 said:
DmC 12 "big" games released on PS3 and 360 within the first 5 Months of 2013. June had the Skyrim rerelease that you spoke of, that also missed Wii U. The power argument is a poor argument to have, when the Wii U was the most powerful piece of console hardware available to developers for a long period of time. The main Wii U problem is down to a) the unappealing, gimmicky controller and b) a lack of faith in the platform itself from developers and publishers. |
2012 was to late. The multiplats doesnt had any difference between xbox 360, ps3 and wii u. Everybidy who cared about the multiplats got an ps3 or 360 or pc already. So there were 0 arguments on playing this games on the wii u.
If the wii u would be much more powerfull, the games would be superior on the wii u compared to the 360/ps3 clones. There would be a reason to get the system to play these games in way better graphics. But why should i get a system to play games with same graphics i can do scince 5 years on my ps3?
Because of the weak hardware the wii u was scince launch only a console for nintendo first party titles.