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JRPGfan said:

That is the fault of Direct X.

Mantle & Direct X 12.... can do so much more with the same hardware, than they could with say Direct X  9/10/11, and they are both probably astep or two behinde what you can do on the consols.

So that "weak" cpu the PS4 has, might be able to do more than someone with a 8 core Bulldozer @ 3.2ghz can on Windows 8.1, when it comes to gameing.

DirectX 11 is the Internet Explorer of APIs. It may seem DirectX 12 and Mantle exposed the farce, but OpenGL was already soundly beating it way before. I'm still not sure how much the newer APIs will offset the weak CPUs since they'll take a toll on GPU harware that could be otherwise used for gaming, but hey, who knows. Personally I'll wait for AMD Zen to upgrade mine (I like AMD, but since I'm power constrained, their 28nm GPUs were a no-go for me).