etking said:
No, according to microeconomics the final sum would most likely not be higher. The higher the price the harder it will be to find buyers capable of and willing to pay the price. The best price might be even lower, it is the main reason why smartphone games are so successful. With a price of only a few dollars, you could be attractive to several million casual buyers, with a higher price you are limited to hardcore fanboys. Fortunately, BK has a lot of them. |
Of course it would be higher, just as you say, hardcore fans is what is funding this project, they're willing to pay a higher price. if the game was twice as expensive, maybe a few thousand would wait but it'd be still more than half of the current amount of pledgers. I reckon they would have been at $4 million already. As my poll shows, 70% is willing to pay a higher price than $10-20, if I had put the $20 option separately, the ratio willing to pledge more than $10 would be even higher.
"Microeconomics is the reason why most money is made on steam sales"
Nope, that may be true with small indies but big games rely on full priced sales. Console games sell the most on consoles. Looking at the quarterly reports of the big publishers, the pc market with its 100s of millions of users, only make around 10-20% of their console game sales, and that is with those famous "99,9999% off?! take muh wallet!" discount sales. Humble Bundle barely makes any money, it goes to charity. The EA sale was the biggest, how much did it bring in? Only a couple million dollars. For the AAA games it offered, it wouldn't even fund 1/20th of those projects. No one relies on those sales LOL.









