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If I understood the interview jimquisition did with the devs right, each of the five Worlds in Yooka-Laylee will have roughly the size of Banjo-Kazooie. Thats plenty of content right there.
They also seem hell-bent on not overpromising and adding features all over the place, but focus on their initial vision of the game and polish that as well as possible instead. Also they want to expand their team to 'around 15' devs.
Seeing that they'll probably have over 2million pounds by the end of the kickstarter, I think budget wise they'll be fine.

One last thing, it's only the pc version that is that cheap, the console version is closer to 25 dollars and honestly I could see them releasing it for 30. Backers and early backers often get the game cheaper because they carry the risk of never seeing their moneys worth.