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Ruler said:
sabvre42 said:

I was never a fan of the XB1, but I agree with killing used games - especially ones like this case.

There is no subscription, but the game is entirely online. If they allowed used copies to work, they would bankrupt themselves.

They have a projected cost (estimated play time) per player which could not be controlled if unlimited resales were possible. In a period of 5 years, the single game could be resold 2-12+ times. That's both server space and guaranteed service for all those people that contributed NOTHING for the said service.

Additionally, the price is going to drop. How can they justify unlimited server time to an unknown number of players for unknown number of years for 10-30.

lets kill used cars and microwaves too, they are hurting sales as well. Poor cooperations

Yeah because its the same thing right? Because you buy a used car and then go on the internet and whine about how Ford/Honda/Toyota/etc doesn't support the car - and give you free upgrades? (i'm ignoring your microwave example; because who the hell buys used microwaves?)

FYI - a new car comes with VERY high profit margins. If a car is sold AT dealer cost, the OEM still gets a very sizeable profit. Then used cars also require maintence and parts -- which continue to provide income to the OEM.

Also note, a video game depreciates in MSRP -- extremely rapidly. A video game is only sold at full retail price for a few weeks. Within 3 months, its very common to find the game on sale for 50 or 75% of retail, and at one year for as little as 33% of retail (less on Steam). Are you seriously trying to compare spending $19.99 (if you wait) - $59.99 (brand new at launch) to spending $15-45K ?

Spending $5-15 less to get a used copy of a video game simply steals revenue from the developer. You are obviously willing to pay for the game; you are just too cheap to spend full price. With the depreciation in video game value, you could simply wait a few weeks and purchase for the same price.