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I think many people around various gaming forums have forgotten that all of the developers Sony had at the beginning of the generation are still a part of worldwide studios and last time I checked they've all been working on AAA exclusives for PS4 for years.

Nothing about this recent statement from Fergal Gara makes it sound like Sony doesn't have big exclusives for the Fall, it's more like he can't talk about stuff they're going to announce for the Fall soon.
He doesn't even state that Tearaway or NMS are Fall games, he's just saying that's a taster of what they have coming later this year, the taster presumably includes Until Dawn and Fat princess, along with the slew of smaller games or big indies like Rime, from June to December.
The interview with MCV even says that NMS is basically being treated like a 1st party game now, whatever that means.

Even Yoshida's past comment on indies becoming more popular doesn't hint to the extinction of the AAA, just that there will be more of those games, so it'll seem like there are fewer AAA's by comparison.

I see so many people saying they hate it when a game gets announced and then nothing comes of it for ages. It would actually be much better for a game if it was announced and then came out within less than 6 months of when it was announced.
Announcements bring huge hype for exciting games, if that game wasn't far away from release surely people would actually pay more attention too it.
Announce with hype, keep the hype up and release during that hype period.

Hell Kaz Hirai has said Sony are investing more in 1st party and exclusives. He's even said in the part that he wants to utterly dominate the console space, which of course means outright AAA exclusives, along with smaller games and 3rd party dominance.

Sony already has the 3rd party sales locked up, they have a wide range of indies and more on the way.
I wouldn't be shocked if Sony's E3 is mainly about 1st party, stuff coming over the next 6-12 months.
They aren't going to just give up and leave 3rd party to carry the weight, not when they still have all of the same 1st party studios they did at the beginning of the generation.

We'll see what happens, but if Sony aren't concerned, even after delaying Uncharted & Ratchet, while PS4 goes up against Halo 5 then they must have more in their back pocket.
Shocking the community with surprise announcements of big exclusives ready to release this Fall seems like a sound strategy too me and one I think Sony will adopt, now that PS4 has a big install base to carry those games.

They have stuff they've been working on for ages, which has to drop at some point.
3-5months marketing for a big appealing game seems like plenty of time too me and Sony could definitely have some standout stuff compared to the 3rd party franchises on offer this Fall.