It seems that the only ones that might be the safe ones are the self sufficient ones. The companies that know how to pinch pennies, produce good high quality games and attempt to diversify.
Mobile is VERY trendy. Many mobile gamers don't really care too much about who develops a game unless they garner the title of a high quality developer. EA is on the list not because they create good content but because they have some long standing franchises that they are milking to death on mobile and they are large enough to put a new game out each week and not a lot of money is put into them. In many ways it seems quite soulless, although the same can be said for some AAA console titles as well. It seems the most soul is coming from indies lately and they are likely the future on consoles. They are far more diverse than Konami has been in many many years and given the choice I would take indies over Konami, Capcom, SE (as it is now, not back in the day though).
A big part of the issue here though, is that the consumers (you and I) tend to push for bigger, better, higher quality graphics ect ect and we don't really buy enough to justify the hard push for it. I'm speaking in general here, not each individual specifically. This is why we get so much consistent usage of the same engines or similar games over and over again. All the COD's, AC's, Dark Souls/Bloodborne/demons souls, Elder Scrolls/Fallout, GTA, Mario Kart, Smash ect ect. Some of these games are absolutely great without doubt, others... Not so much. But unfortunately it doesn't leave a whole lot of room for other games since these each up so much consumer money when there doesn't seem to be much to go around for some reason.
Anyway, it's a sad day.
Gotta figure out how to set these up lol.







