Dusk said:
Then they should probably choose a better online model more suited for the console environment. This could very easily be done on an offline game as well. There is, and likely from now on, will always be an online factor to every game even if there is no direct online player component so this kind of thing is likely just a sign of the times from Zenimax and Bethesda. Hopefully others don't follow suit. |
That's exactly it. Offline games do not carry the implied contract of service. While I think the used game industry is always bad, at least at that point it's more of a single transaction good, rather than a service contract.
The console environment is evolving. It's the whole reason MMORPGS are even landing on consoles.







