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alternine said:
teigaga said:

Where has this been the case? 

The true culprit of what you're describing is cinematics and big set setpieces in my opinion


There's nothing wrong with cinematics or set pieces.

No, but devs feel compelled to force it into games even if the story is shit, even if the set piece is just a lazy QTE fest, even if the game doesn't suite it. SO many games I played last gen had terrible dialogue and cinematics that I just skipped. Even if they are great these are the demanding things that distract devs from core gameplay components, not including female/minority/homosexual characters.

The order is game where we know gameplay suffered from their cinematic tunnel vision, can we say the same about a game suffering through inclusion of more diverse characters? Not to say its never happened, but its really not a visible issue.