curl-6 said:
It did affect publishers. Only THQ actually died, but others suffered along the way, even if they survived in the end. EA was forced to cut 11% of its workforce in 2009, for instance. Speaking locally, the last decade has virtually eradicated game development outside of mobile here in Australia. 2K Sydney, Pandemic, Krome, Blue Tongue, Team Bondi, Sega Studios Australia, all dead. If you want to be a console dev, you pretty much have to move overseas now. |
thats unfornuate i rather liked some of those devs and didnt even know it was Australian, maybe its an issue with the country?







